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“Making games, not just playing them, is the future”

JP van Seventer talks to us about game education and development. He discusses what could be changed and how much more effective both could become. Continue »
By Snezana Nedeski | 07 September 2010 | Idealism in the Industry,Interviews | , | 0 Comments   

David Perry: How Gaikai will change the world of games

David Perry discusses Gaikai, which according to him finally makes computing (and gaming) ubiquitious. He discusses what it does, what is changes and the many more possibilities it wil have in the future. Continue »
By Snezana Nedeski | 07 September 2010 | Interviews | , , | 0 Comments   

Catching up on BRINK with creative director Richard Ham

Some quick questions about Splash Damage’s upcoming game ‘Brink’, where creative director Richard Ham also discusses what he would like to change about the games industry. Continue »
By Snezana Nedeski | 07 September 2010 | E3,Interviews,Specials | , | 1 Comment   

Mafia II Screens and hands-on

Mafia II E3 Screens – with a short hands-on of the game during E3 Continue »
By Snezana Nedeski | 16 June 2010 | E3 | , , | 2 Comments   

Stop playing Modern Warfare 2 Multiplayer!

Stop playing Modern Warfare 2 Multiplayer!! I’m not saying we have to. But Infinity Ward and Activision sure seem to. Continue »
By Snezana Nedeski | 05 June 2010 | Articles | , , | 25 Comments   

News: Creator of Pac-Man in Guinness World Records

Pac-man still kicks ass as creator, Professor Toru Iwatani, will be celebrated by the Guinness World Records during the Festival of Games this thursday. Continue »
By Snezana Nedeski | 01 June 2010 | Uncategorized | , | 2 Comments   

Interview Don Daglow: The first console wars, and how he survived it

Games industry veteran Don Daglow talks to Game Thingie about the first console wars and crash and about the deaths and revivals of 1980′s game company’s like Intellivision and Activision. Continue »
By Snezana Nedeski | 31 May 2010 | Interviews | , , , , | 1 Comment   

Blog: California, here we come!

Game Thingie is going to E3! Continue »
By Snezana Nedeski | 19 May 2010 | E3 | , | 5 Comments   

Booster Trooper Review

Indie-made Booster Trooper brings the old fast-paced platform shooter back. Remember the first time you played a multi-player shooter that was so fast-paced you could hardly grasp what was going on, but you were nonetheless having a great time? Booster Trooper reminds us a little bit of that situation, except… Continue »
By Snezana Nedeski | 11 May 2010 | Reviews | , , , | 0 Comments   

Why Stormfront Studios Shut Down

Remember Neverwinter Nights, Stronghold, Demon Stone and other great titles by Stormfront Studios, the development studio that shut down in 2008? Oh yeah… why did they shut down again? Now we know. Continue »
By Snezana Nedeski | 11 May 2010 | Interviews | , , , | 0 Comments   

“Making games, not just playing them, is the future”

JP van Seventer talks to us about game education and development. He discusses what could be changed and how much more effective both could become. Continue »
By Snezana Nedeski | 07 September 2010 | Idealism in the Industry,Interviews | , | 0 Comments   

David Perry: How Gaikai will change the world of games

David Perry discusses Gaikai, which according to him finally makes computing (and gaming) ubiquitious. He discusses what it does, what is changes and the many more possibilities it wil have in the future. Continue »
By Snezana Nedeski | 07 September 2010 | Interviews | , , | 0 Comments   

Catching up on BRINK with creative director Richard Ham

Some quick questions about Splash Damage’s upcoming game ‘Brink’, where creative director Richard Ham also discusses what he would like to change about the games industry. Continue »
By Snezana Nedeski | 07 September 2010 | E3,Interviews,Specials | , | 1 Comment   

Mafia II Screens and hands-on

Mafia II E3 Screens – with a short hands-on of the game during E3 Continue »
By Snezana Nedeski | 16 June 2010 | E3 | , , | 2 Comments   

Stop playing Modern Warfare 2 Multiplayer!

Stop playing Modern Warfare 2 Multiplayer!! I’m not saying we have to. But Infinity Ward and Activision sure seem to. Continue »
By Snezana Nedeski | 05 June 2010 | Articles | , , | 25 Comments   

News: Creator of Pac-Man in Guinness World Records

Pac-man still kicks ass as creator, Professor Toru Iwatani, will be celebrated by the Guinness World Records during the Festival of Games this thursday. Continue »
By Snezana Nedeski | 01 June 2010 | Uncategorized | , | 2 Comments   

Interview Don Daglow: The first console wars, and how he survived it

Games industry veteran Don Daglow talks to Game Thingie about the first console wars and crash and about the deaths and revivals of 1980′s game company’s like Intellivision and Activision. Continue »
By Snezana Nedeski | 31 May 2010 | Interviews | , , , , | 1 Comment   

Blog: California, here we come!

Game Thingie is going to E3! Continue »
By Snezana Nedeski | 19 May 2010 | E3 | , | 5 Comments   

Booster Trooper Review

Indie-made Booster Trooper brings the old fast-paced platform shooter back. Remember the first time you played a multi-player shooter that was so fast-paced you could hardly grasp what was going on, but you were nonetheless having a great time? Booster Trooper reminds us a little bit of that situation, except… Continue »
By Snezana Nedeski | 11 May 2010 | Reviews | , , , | 0 Comments   

Why Stormfront Studios Shut Down

Remember Neverwinter Nights, Stronghold, Demon Stone and other great titles by Stormfront Studios, the development studio that shut down in 2008? Oh yeah… why did they shut down again? Now we know. Continue »
By Snezana Nedeski | 11 May 2010 | Interviews | , , , | 0 Comments   

Stop playing Modern Warfare 2 Multiplayer!

Stop playing Modern Warfare 2 Multiplayer!! I’m not saying we have to. But Infinity Ward and Activision sure seem to. Continue »
By Snezana Nedeski | 05 June 2010 | Articles | , , | 25 Comments   

Idealism in the Industry: Games Journalism

David Nieborg talks to us about the ‘problem’ of games journalism, the ‘games journalism lifestyle’ and his idealisic vision on what games journalism should be. Continue »

Interview BRINK: Richard Ham and Edward Stern

BRINK turns out to be a lot more than just a regular shooter. The research behind the game – yes, there was research – turns out to actually be valid. Richard Ham and Edward Stern talk to us about the actual scientific methods behind BRINK, the motivations behind the game, and about the game itself. Continue »
By Snezana Nedeski | 21 December 2009 | Interviews | , , , | 8 Comments   

Blog: California, here we come!

Game Thingie is going to E3! Continue »
By Snezana Nedeski | 19 May 2010 | E3 | , | 5 Comments   

Girls & Games: getting the issues straight

Discussing girls & games issues like ponies, women as a target group, nudeness, and women making games. Continue »
By Snezana Nedeski | 06 January 2010 | Articles | , , , , , , , | 4 Comments   

News: Creator of Pac-Man in Guinness World Records

Pac-man still kicks ass as creator, Professor Toru Iwatani, will be celebrated by the Guinness World Records during the Festival of Games this thursday. Continue »
By Snezana Nedeski | 01 June 2010 | Uncategorized | , | 2 Comments   

Mafia II Screens and hands-on

Mafia II E3 Screens – with a short hands-on of the game during E3 Continue »
By Snezana Nedeski | 16 June 2010 | E3 | , , | 2 Comments   

Interview Don Daglow: The first console wars, and how he survived it

Games industry veteran Don Daglow talks to Game Thingie about the first console wars and crash and about the deaths and revivals of 1980′s game company’s like Intellivision and Activision. Continue »
By Snezana Nedeski | 31 May 2010 | Interviews | , , , , | 1 Comment   

Catching up on BRINK with creative director Richard Ham

Some quick questions about Splash Damage’s upcoming game ‘Brink’, where creative director Richard Ham also discusses what he would like to change about the games industry. Continue »
By Snezana Nedeski | 07 September 2010 | E3,Interviews,Specials | , | 1 Comment   

Review: Avatar: the Game

It’s hard to find someone who hasn’t seen James Cameron’s ‘Avatar’. What about the game? Is it really as bad (or as good) as they say? Continue »
By Snezana Nedeski | 23 December 2009 | Reviews | , , | 0 Comments