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	<title>Comments for Game Thingie</title>
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	<link>http://www.gamethingie.com</link>
	<description>(un)covering games and the games industry</description>
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		<title>Comment on Catching up on BRINK with creative director Richard Ham by Catching up on BRINK with creative director Richard Ham « Game Thingie &#124; New Artist Web</title>
		<link>http://www.gamethingie.com/?p=486&#038;cpage=1#comment-1513</link>
		<dc:creator>Catching up on BRINK with creative director Richard Ham « Game Thingie &#124; New Artist Web</dc:creator>
		<pubDate>Tue, 07 Sep 2010 15:32:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamethingie.com/?p=486#comment-1513</guid>
		<description>[...] rest is here: Catching up on BRINK with creative director Richard Ham « Game Thingie   Share and [...]</description>
		<content:encoded><![CDATA[<p>[...] rest is here: Catching up on BRINK with creative director Richard Ham « Game Thingie   Share and [...]</p>
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		<title>Comment on Idealism in the Industry: Games Journalism by KrazyFace</title>
		<link>http://www.gamethingie.com/?p=126&#038;cpage=1#comment-1504</link>
		<dc:creator>KrazyFace</dc:creator>
		<pubDate>Mon, 06 Sep 2010 15:18:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamethingie.com/wordpress/?p=126#comment-1504</guid>
		<description>Unfotunately, it&#039;s hard for me to get anywhere nowa days! Infact, I&#039;ve recently had to refuse my press passes to Eurogamer this year. There was a museum that had a games history exhibition in Manchester a while back too, which I also missed out on because of other commitments.

*sobs in corner quietly*</description>
		<content:encoded><![CDATA[<p>Unfotunately, it&#8217;s hard for me to get anywhere nowa days! Infact, I&#8217;ve recently had to refuse my press passes to Eurogamer this year. There was a museum that had a games history exhibition in Manchester a while back too, which I also missed out on because of other commitments.</p>
<p>*sobs in corner quietly*</p>
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		<title>Comment on Idealism in the Industry: Games Journalism by Snezana Nedeski</title>
		<link>http://www.gamethingie.com/?p=126&#038;cpage=1#comment-1453</link>
		<dc:creator>Snezana Nedeski</dc:creator>
		<pubDate>Thu, 02 Sep 2010 13:41:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamethingie.com/wordpress/?p=126#comment-1453</guid>
		<description>So nice to hear, thanks :)

I did a wonderful experiment with the thing you mentioned last, on N4G. I wrote a bad article about a popular game (in about 5 minutes) and put in on N4G with a provocative title (&quot;Stop playing modern warfare 2&quot;). I got more than 10.000 hits that day, and got top article on N4G, and it was a crappy article. It&#039;s so sad how that works. 

What&#039;s also interesting is the development process. I love asking developers about how they make their game, and get really cool information about them playing the scenes out and learning how to street fight and stuff like that. And if you&#039;re into history, you should definitely go to a GDC where Don Daglow attends, that&#039;s a really interesting man to talk to!</description>
		<content:encoded><![CDATA[<p>So nice to hear, thanks <img src='http://www.gamethingie.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>I did a wonderful experiment with the thing you mentioned last, on N4G. I wrote a bad article about a popular game (in about 5 minutes) and put in on N4G with a provocative title (&#8220;Stop playing modern warfare 2&#8243;). I got more than 10.000 hits that day, and got top article on N4G, and it was a crappy article. It&#8217;s so sad how that works. </p>
<p>What&#8217;s also interesting is the development process. I love asking developers about how they make their game, and get really cool information about them playing the scenes out and learning how to street fight and stuff like that. And if you&#8217;re into history, you should definitely go to a GDC where Don Daglow attends, that&#8217;s a really interesting man to talk to!</p>
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		<title>Comment on Idealism in the Industry: Games Journalism by KrazyFace</title>
		<link>http://www.gamethingie.com/?p=126&#038;cpage=1#comment-1430</link>
		<dc:creator>KrazyFace</dc:creator>
		<pubDate>Mon, 30 Aug 2010 07:59:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamethingie.com/wordpress/?p=126#comment-1430</guid>
		<description>I have to say I&#039;m not a fan of short reviews, infact it PAINS me that my editor insists that a PSN/XBL game has a really short word count! We have mini arguments about it, but I know deep down he&#039;s one of the smartest people I&#039;ve met and so has a very valid point. And the point is; nobody wants to read a droneing article. Being a journalist (for me) is never about the parties and free stuff (parties are for unadulterated crazy fun), I do it because I love games, because I love looking at the history of our (forgive me for saying this giant N.E.S in the sky) &quot;hobby&quot; and reflecting on how far the industry has come. I stopped reading N4G a long time ago, the arguments over who&#039;s better is just such a waste of time and it even depresses me to see the fan base being so childish.

This kind of stuff (you&#039;re interveiw) is where it&#039;s at. That, and the nostalgic and provocative articles are what get to me. I&#039;m putting your site on my favorites now...</description>
		<content:encoded><![CDATA[<p>I have to say I&#8217;m not a fan of short reviews, infact it PAINS me that my editor insists that a PSN/XBL game has a really short word count! We have mini arguments about it, but I know deep down he&#8217;s one of the smartest people I&#8217;ve met and so has a very valid point. And the point is; nobody wants to read a droneing article. Being a journalist (for me) is never about the parties and free stuff (parties are for unadulterated crazy fun), I do it because I love games, because I love looking at the history of our (forgive me for saying this giant N.E.S in the sky) &#8220;hobby&#8221; and reflecting on how far the industry has come. I stopped reading N4G a long time ago, the arguments over who&#8217;s better is just such a waste of time and it even depresses me to see the fan base being so childish.</p>
<p>This kind of stuff (you&#8217;re interveiw) is where it&#8217;s at. That, and the nostalgic and provocative articles are what get to me. I&#8217;m putting your site on my favorites now&#8230;</p>
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		<title>Comment on Mafia II Screens and hands-on by KrazyFace</title>
		<link>http://www.gamethingie.com/?p=336&#038;cpage=1#comment-1429</link>
		<dc:creator>KrazyFace</dc:creator>
		<pubDate>Mon, 30 Aug 2010 07:22:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamethingie.com/?p=336#comment-1429</guid>
		<description>Well, it&#039;s been doing the rounds at review tables now as I&#039;m sure you&#039;re aware and it&#039;s not sounding good! Empty streets, dull missions, boring gameplay! The one thing everyone&#039;s saying that&#039;s good about it is the atmosphere.

Least it&#039;s got something eh?</description>
		<content:encoded><![CDATA[<p>Well, it&#8217;s been doing the rounds at review tables now as I&#8217;m sure you&#8217;re aware and it&#8217;s not sounding good! Empty streets, dull missions, boring gameplay! The one thing everyone&#8217;s saying that&#8217;s good about it is the atmosphere.</p>
<p>Least it&#8217;s got something eh?</p>
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		<title>Comment on Blog: California, here we come! by KrazyFace</title>
		<link>http://www.gamethingie.com/?p=188&#038;cpage=1#comment-1428</link>
		<dc:creator>KrazyFace</dc:creator>
		<pubDate>Mon, 30 Aug 2010 07:16:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamethingie.com/wordpress/?p=188#comment-1428</guid>
		<description>I was supposed to be going to this with some of the guys from CG but had to focus on my other business this year as it&#039;s just a brand new wee baby business and couldn&#039;t possibly look after itself if I left! Although I will be covering the Eurogamer expo again down in London soon, I think I&#039;ll only manage one day of it.

So many events, so little time. Have fun over there Snezana!</description>
		<content:encoded><![CDATA[<p>I was supposed to be going to this with some of the guys from CG but had to focus on my other business this year as it&#8217;s just a brand new wee baby business and couldn&#8217;t possibly look after itself if I left! Although I will be covering the Eurogamer expo again down in London soon, I think I&#8217;ll only manage one day of it.</p>
<p>So many events, so little time. Have fun over there Snezana!</p>
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		<title>Comment on Interview BRINK: Richard Ham and Edward Stern by Playing Together &#171; Dusa Journalism</title>
		<link>http://www.gamethingie.com/?p=95&#038;cpage=1#comment-1207</link>
		<dc:creator>Playing Together &#171; Dusa Journalism</dc:creator>
		<pubDate>Tue, 17 Aug 2010 11:28:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamethingie.com/wordpress/?p=95#comment-1207</guid>
		<description>[...] I do believe the games industry is starting to notice. BRINK, a game currently still in development, has an instant co-op mode built in. Meaning, you can start [...]</description>
		<content:encoded><![CDATA[<p>[...] I do believe the games industry is starting to notice. BRINK, a game currently still in development, has an instant co-op mode built in. Meaning, you can start [...]</p>
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		<title>Comment on News: Creator of Pac-Man in Guinness World Records by LESS PALIN. MORE PAC-MAN. &#124; Less This. More That.</title>
		<link>http://www.gamethingie.com/?p=318&#038;cpage=1#comment-677</link>
		<dc:creator>LESS PALIN. MORE PAC-MAN. &#124; Less This. More That.</dc:creator>
		<pubDate>Tue, 20 Jul 2010 09:06:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamethingie.com/?p=318#comment-677</guid>
		<description>[...] and play Pac-Man at a nearby ice cream shop. It is also in the Guinness Book of World Records for &#8220;Most Successful Coin Operated Arcade Game.&#8221; It even has it&#8217;s own No. 1 Single, &#8220;Pac-Man Fever.&#8221; And most important of all, I [...]</description>
		<content:encoded><![CDATA[<p>[...] and play Pac-Man at a nearby ice cream shop. It is also in the Guinness Book of World Records for &#8220;Most Successful Coin Operated Arcade Game.&#8221; It even has it&#8217;s own No. 1 Single, &#8220;Pac-Man Fever.&#8221; And most important of all, I [...]</p>
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		<title>Comment on Mafia II Screens and hands-on by Jack</title>
		<link>http://www.gamethingie.com/?p=336&#038;cpage=1#comment-631</link>
		<dc:creator>Jack</dc:creator>
		<pubDate>Sat, 10 Jul 2010 05:36:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamethingie.com/?p=336#comment-631</guid>
		<description>I have played Mafia a thousand times and still have it on my computer. I&#039;m very excited to get Mafia 2! Never thought it would happen. Thanks guys. Jack, Canada.</description>
		<content:encoded><![CDATA[<p>I have played Mafia a thousand times and still have it on my computer. I&#8217;m very excited to get Mafia 2! Never thought it would happen. Thanks guys. Jack, Canada.</p>
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		<title>Comment on Girls &amp; Games: getting the issues straight by Tony Mauldin</title>
		<link>http://www.gamethingie.com/?p=136&#038;cpage=1#comment-587</link>
		<dc:creator>Tony Mauldin</dc:creator>
		<pubDate>Mon, 07 Jun 2010 04:27:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamethingie.com/wordpress/?p=136#comment-587</guid>
		<description>I usually don’t post in Blogs but your blog forced me to, amazing work.. beautiful …</description>
		<content:encoded><![CDATA[<p>I usually don’t post in Blogs but your blog forced me to, amazing work.. beautiful …</p>
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